RECRUITING

Ergonomic Protocol for Competitive E-Sport Athletes

Study Overview

This clinical trial focuses on testing the efficacy of different digital interventions to promote re-engagement in cancer-related long-term follow-up care for adolescent and young adult (AYA) survivors of childhood cancer.

Description

The goal of this clinical trial is to learn if this ergonomic protocol can improve performance and reduce ergonomic risk in esports athletes. It will also learn about the insight of esports athletes and their experience in implementing this new protocol. The main questions it aims to answer are: Does this ergonomic protocol improve performance? Does this ergonomic protocol reduce ergonomic risk? Researchers will assign the protocol to esports athletes who meet inclusion criteria and express interest in participating in the study. A pre-post design will be conducted to note any differences. Participants will: * Participate in a 6-week study with 4 in-person visits * Volunteers will be requested to participate in a focus group during Week 6. * Implement the strengthening protocol 3x a week and a warm up/cool down protocol before and after each gaming session. * Attend one educational session about gaming ergonomics during Week 1 * Complete the Rapid Entire Body Assessment, Kovaaks Asessment, and a Questionnaire during Week Zero, Week 3, and Week 6.

Official Title

The Effectiveness of an Ergonomic Protocol in Reducing Ergonomic Risk and Improving Performance for Competitive E-Sport Athletes

Quick Facts

Study Start:2025-02-01
Study Completion:2025-04
Study Type:Not specified
Phase:Not Applicable
Enrollment:Not specified
Status:RECRUITING

Study ID

NCT06781580

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Ages Eligible for Study:18 Years
Sexes Eligible for Study:ALL
Accepts Healthy Volunteers:Yes
Standard Ages:ADULT, OLDER_ADULT
Inclusion CriteriaExclusion Criteria
  1. * 18+ years old, Primarily participates in PC games(s) using mouse and keyboard for at least a year, playing at least 10 hours a week, Must be affiliated with an established Esports team or organization, Must have transportation
  1. * Individuals currently receiving treatment for self-reported pain related to prolonged gaming, those with a history of surgical procedures in the upper extremities, individuals with cognitive impairments, and individuals with a history of a neck, shoulder, wrist, and/or back injury will not be eligible to participate.

Contacts and Locations

Study Contact

Althea Rivera
CONTACT
(702) 215 1588
rivera21@unlv.nevada.edu
Donnamarie Krause, Ph.D
CONTACT
(763) 234 2532
donnamarie.krause@unlv.edu

Study Locations (Sites)

University of Nevada, Las Vegas
Las Vegas, Nevada, 89154
United States

Collaborators and Investigators

Sponsor: University of Nevada, Las Vegas

Study Record Dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Registration Dates

Study Start Date2025-02-01
Study Completion Date2025-04

Study Record Updates

Study Start Date2025-02-01
Study Completion Date2025-04

Terms related to this study

Keywords Provided by Researchers

  • Ergonomics
  • Esports athletes
  • Gamers
  • Gaming
  • Ergonomic protocol
  • Musculoskeletal disorders
  • Ergonomic risk
  • Performance
  • Repetitive strain injuries
  • Accuracy
  • Aim
  • Postural rehabilitation
  • Esports

Additional Relevant MeSH Terms

  • No Disease or Condition is Being Studied
  • Prevention of Musculoskeletal Disorders Through Implementation of an Ergonomic Protocol